Hane: Pillars of the Sky is an 3rd person flight and cozy game in which you play as Hane, a bird that has lost its song and must recover it while assisting the new inhabitants of ancient ruins. Players can fly through these ruins, collect feathers to unlock cosmetics, and find songbirds to regain their song.
In this project, I took on the roles of a Product Manager and Developer. For management, we used Jira and Confluence and I mainly focused on:
Management
Menus
Quests
Dialogues
SFXs using FMOD
This game won the Publishers' Choice award at ENTI-UB's DemoDay 2024.