Light Keeper is a top-down 2D survival and exploration game in which the player takes control of a crash-landed astronaut on an alien planet engulfed in darkness. They'll have to survive and repair their ship with the help of their trusty lantern and their AI companion Ducky.
In this project I took the role of a Programmer and managed our HacknPlan boards. I worked on:
Map loading/unloading logic
Character controls
UI
Some map elements
SFXs
Managed the social media
This game won the Best of 2nd CDI award at ENTI-UB's DemoDay 2022.